Maintenance tomorrow = More fresh air for you!


side_server_networkGot Beta access? If your answer is Yes, try to play it as much as possible today because tomorrow it might get a 24 hours update preparation for this Weekend Stress Test as they send out a huge wave of beta invitations. [EU source] [US source]

In preparation for our upcoming Beta Test Weekend, we will be bringing down the Overwatch beta on Thursday, November 19 around 7:00 PM CET for scheduled maintenance. We expect the beta to be available again on Friday, November 20 at approximately 6:00 PM CET.

For beta status updates, please follow @OverwatchEU and @PlayOverwatch on Twitter.

For more information about the Beta Test Weekend, click here.

Tomorrow would be an excellent time to water your plants, phone your friends and to watch some really nice youtube videos on insane Overwatch (OW) team play!

For you guys that don’t have the beta, we cross our fingers and hope you get invitation this weekend.

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Patch is live!


A new beta patch is now live. Read below to learn about the latest changes.

To share your feedback, please post in the Beta Feedback forum.
For a list of known issues, visit our Beta Bug Report forum.


This patch includes several changes to the in-game matchmaker. These changes are in large part an experiment, aimed at achieving two main goals:

  1. Provide players with better, more balanced matches overall (short term)
  2. Generate data that will allow us to make even further improvements (long term)

As with many experiments, however, we may find that these changes aren’t what’s best for the game—or, in some cases, may even make your experience worse—so we encourage you to share your thoughts and opinions in our forums.

match_maker_screen_random_team_menuMatchmaking Changes:

  • New “Rate This Match” and “Rate This Player” options have been added to the end-of-round flow
  • Rate This Match: These ratings are designed to provide the Overwatch development team with feedback about how much you enjoyed a match. This data will be used over time to improve matchmaking and the game in general.
  • Rate This Player: Positive and negative ratings can have an effect on how likely players are to be matched with one another in future games.
  • Several behind-the-scenes improvements have been made to the in-game matchmaker, especially for groups
  • Refined some of the language that appears on-screen when searching for a match
  • Ex: Instead of “X of Y Players Found,” players will now see “Estimated Time” and “Elapsed Time” counters


  • A new loading screen is now available when loading into a Skirmish
  • The Skirmish timer has been increased to 30 minutes


  • Fixed a bug that would sometimes cause the Play of the Game recap to feature the wrong portion of the match when received by D.Va



Reminder: Do not forget our giveaway: G2A Gift Card 20€ Giveaway!

↑ Go Back Up - Posted in Bluepost, Development, News, Patch |

Huge wave of beta invites coming!


Beta Test Weekend strike team: prepare to attack!

side_server_networkFrom Friday, November 20 through Monday, November 23, we’ll be conducting our first invitation-only Beta Test Weekend. During this three-day event, we’ll be opening up Overwatch beta (for a limited time) to a lot more players from our Americas and Europe gameplay regions.

The objective: help us stress test our server hardware and technology . . . and make a few Plays of the Game in the process.

Our first Beta Test Weekend will begin on Friday, November 20 at 9:00 a.m. PST and end on Monday, November 23 at 9:00 a.m. PST.

To help us get the most out of this testing phase, we will be flagging accounts for the Beta Test Weekend a little early, during a scheduled maintenance on Thursday, November 19. We encourage all new recruits to use this additional time to download and install the beta client so you can be ready for action once servers come back online.

If you’re selected to participate in this Beta Test Weekend, you’ll see an Install button appear in the Overwatch tab of your desktop app as well as an Overwatch Beta license in the YOUR GAME ACCOUNTS section of Account Management.

You’ll also receive a Beta Test Weekend invitation sent via email to your registered address; however, please note that these messages are sometimes slow to arrive.

During the Beta Test Weekend, all players (including those currently in the Closed Beta) will have access to the full roster of 21 heroes and a limited selection of maps: Hanamura, King’s Row, and Watchpoint: Gibraltar.

Stress Test Feedback – Share your feedback on heroes, features, systems, and more.
Stress Test Bug Report  – Report any in-game bugs you find during gameplay.
Stress Tech Support – Report any technical issues you encounter while playing.

Read all about it here! [source]

Reminder: Do not forget our giveaway: G2A Gift Card 20€ Giveaway!

↑ Go Back Up - Posted in Bluepost, Development, Environment, Heroes & Roles, News |

Reinhardt can fly! Overwatch guide: Easy to Learn – Hard to Master series.


Reinhardt can fly! No more words needed see here. [Source]

Now that we are warm, head over to the guide section below for some interesting tips.


Welcome to the first in what is hopefully a long-running series – Easy to Learn, and Hard to Master. Each episode is technically half the full thing – Easy to Learn being simpler and more general ideas, while Hard to Master covers specifics and more in-depth concepts.

In this episode, we’ll be talking about general advice in Overwatch – stuff that you should benefit from on any map in any situation. This is a collection of advice I’ve been gathering up since I started, and should help you avoid a few ‘noob traps’ that can really hurt your play.

Any and all feedback is appreciated!

[Source and quote by OneAmongstMany]

↑ Go Back Up - Posted in Environment, Guide, Heroes & Roles, News, Video |

Report players. Reward System Ideas. Liquipedia launched an Overwatch Wiki.

  • Report players
  • Reward System Ideas
  • Liquipedia launched an Overwatch Wiki


Report, but do not abuse!

side_winstonAs a beta-tester is should be in your interest to report things that doesn’t add up. Like for example this picture. Keep in mind that people can change battlenet names and there are plenty of trolls out there. But it you try to speak with them and they do not reply, make screenshots, continue the game and collect data. Then mark the time/date you saw this occur and upload the picture(s) on sites like Imgur or similar. If its other kinds of bugs like map and characters clipping and doing odd things there is no need to take time and date.

Feedback is important and reporting players shouldn’t be about their style or gamesession but about abuse. Either ingame with words or with mechanics or what seems multi-boxing many beta accounts in one game.

Be sure NOT to abuse the ‘Report Player’ either, since then you fall into the risk yourself of being kicked out and left with no access at all. (Use your head!)

You report a player by right clicking the name and choose “Report Player”.

There is a discussion over at Reddit about this.

Reminder: Do not forget our giveaway: G2A Gift Card 20€ Giveaway!


Reward System Ideas

Reddit is filled with arguments, rage, trolls and dissapointments. But there is also a great feedback with original threads. One of them that recently started is Reddit, let’s help Blizzard make the Reward System (source).

side_spray2Many people keep commenting on how the game is finished and it is practically ready to be shipped. However, during the 2015 Blizzard Overwatch panel, it was stated that they still have many things left in their development pipeline. Most notably, their Reward System was scraped twice and they are trying to create a new system now. Currently Overwatch has no Reward System and I fear that without one, the game will grow old and boring quite fast for gamers – especially young gamers that can’t even make their bed without some reward. I too enjoy rewards but the question is: how should Blizzard distribute rewards to make it fun, fair, and make it feel rewarding?
So Reddit, I propose a challenge to you, help Blizzard finish their unfinished Reward System.

  • What do you want to see in the game?
  • As rewards, what do you think Blizzard should absolutely avoid?
  • How should rewards be given out or earned?

My proposal will be posted below but I want to hear other thoughts too.

Check source above!


Liquipedia launched an Overwatch Wiki

side_linkThis new Blizzard game is only in its early beta phase but we’re already seeing notable team organizations picking up rosters and tournaments for the game pop up. So we want to back this game up from the start.

We have filled out most of the rudimentary information but there’s still lots to be done. For example we still need to fill out the heroes abilities with more detailed information, and their passives.

We hope you will help us out to make the Overwatch competitive scene stronger by dedicating a tiny bit of time to fix any mistakes you might encounter, to update pages with new information, to enter in results of tournaments, and more.

If you’re just starting out and have questions or want some help you can find lots of helpful people over in our IRC channel on quakenet. FO-nTTaX also made a great guide to get started with wiki editing.

For you who might not yet know what liquipedia is, it’s a collection of wikis (using CC-BY-SA license) that chronicles the esports scenes and the game of some various game titles, these include: StarCraft, StarCraft II, Dota 2, Hearthstone, Super Smash Brothers, Heroes of the Storm, Counter-Strike, and now also Overwatch. For all our wikis combined we have averaged 4.4 million visits by 1.5 million users, and 40 000 edits, per month in 2015. [Reddit source]

Check out the Liquipedia / Overwatch here!

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Rules of Nature: Airborne Mech Vs. Reinhardt. Contribute collection of data: OverMatch.


Spoiler: Do not read further.. Okey, I warned you! This might happen when Reinhardt try to push D’Va over the cliffs.


Contribute collection of data: OverMatch

Happy Birthday gabranches !

Hi r/overwatch, today’s my birthday and I wanted to share a site that I’ve been working on for the past couple of weeks.

Here’s the link: OverMatch

side_app_mobile_authenticatorA few weeks ago I had a cool idea: what if you could ask all Overwatch players about which heroes they think are better in a variety of 1-on-1 situations? Then, what if you did this for every matchup in the game?

This is what I’ve tried to do with my site. It collects votes measuring how much each player favors one character over another. It also measures how well characters synergize together, and which maps they perform well in (with offense and defense).

The aggregate data is then shown on the bottom of the page. It shows rankings per character and per matchup. There’s also a tool where you can build an enemy or friendly team and select a map, and the app will give you the best options based on the data collected. I have to warn you though: the data won’t be accurate until we have a good amount of votes. That’s where you guys come in.

I’ve made the project open source here in case anyone wants to contribute. In the GitHub readme, there are API links which will provide you with the last 30 days of data in JSON format.

I also realize this may not be as useful during the Overwatch beta since not many people have the game, but I thought it would be a good time to test it out. I hope you enjoy the site and feel free to post any suggestions or criticisms!

A few things that I am considering adding in the future:

  • Comments (with scores) for every matchup of every type
  • Historical data, using a line chart, showing the past 7, 30, 60, 90 days
  • The option to vote for a specific matchup


↑ Go Back Up - Posted in Development, Heroes & Roles, Links, News, Video |

Genji: What he can and can’t reflect. Ultimate Sound Reconition. Wallpapers by Mikoyanx


Reflect on this! Video by TroldenWatch

Wonder what Genji can reflect or not? Melee damage blocks but doesn’t reflect. Some other things goes through his lightning fast swordplay too. Watch the video below for a nice overview and give the YouTuber some love, why won’t you?


Learn the different sounds when playing to be prepared what the opponents are up to. Video by Learn Overwatch

Another great video from the videochannel that brings some guides over how the game mechanics work. Stuff we might miss and could work to our benefit if we learn how and when to use them.

art_wallpapers have a very nice gallery with some heroes in a grunge / futuristic style which I personally think is highly appreciated. I am using McCree at the moment. Be sure to check back later as the gallery might get more heroes.

Reminder: Do not forget our giveaway: G2A Gift Card 20€ Giveaway!

↑ Go Back Up - Posted in Art, Guide, Heroes & Roles, News, Video |

Play of the Game will be redesigned – Soon!


First off, check out this small gif/video to understand the issue a bit better (it opens in a new window and may be deleted soon).

side_reaperNow let’s get down to business. I have been having a blast playing Overwatch and have gotten a few new friends a long the way. Some really good players that might help us out in the future planed videos and such (we will talk about that on another day). A bunch of feedback, bug reports and technical issues have been resolved but it seems there is plenty more to be done before the game can actually launch.

The menus need to be better, we need a simple way to interact with people. Some have suggested a roaster of people you’ve just meet or played the last session with. Others have issues playing different kinds of heroes that get stuck on different locations on different maps. Some get blackscreen but with music and chat active in the middle or after a game. And very few claim they didn’t hit but killed someone anyway (being Widowmaker).

There is room for improvements, always!

But the one thing we are going to talk about now is Play of the Game, something that visual should appeal and give the players something to look forward to, as you can see in the small gif/video above, that’s not always the case and even if we see Torbjörns turret in action it might be very boring to watch. Feedback is coming in fast and hot so we know the developers have read ideas like having a nice overview on the battlefield if the Turret does a multikill or a good job somehow. Feedback like someone that really did a good job, not necessarily killing but maybe sacrificed him or herself could get the Play of the Game. There are potential here guys!

Reminder: Do not forget our giveaway: G2A Gift Card 20€ Giveaway!


Gamer named Clickme wrote this and a bluepost responded

side_soldierRight now people expect the play of the game to be “who got the biggest multikill” but it’s obvious that isn’t what the play of the game is, and it should t be. Overwatch is not a death match game, it’s a team based objective game. So the play of the game should be “who helped achieve the objective the most in a 10 second span”. And it is for the most part but it does miss some things. Getting an enemy to leave a good position, like a widowmaker that keeps gunning down your team (without killing her necessarily) or getting the entire team to leave the point so you can capture it with a dva ult or with a good bastion placement but not getting kills. These are a few things that could count toward play of the game. Right now it seems to be large batches of kills or clutch kills at the last minute.

Finally I’d like to suggest that you give an explanation of why a person got a play of the game. Perhaps do it as if they are getting a metal. “For jumping into the front lines at the risk of his own life Winston is awarded the metal of honor” or “for running in front of an enemy turret to protect her team tracer is awarded the Purple Heart” or “for getting mad kills reaper is awarded the bloody crossbones”

Great feedback. Polishing “Play of the Game” is definitely on our list of things to do. Most likely, that polish will happen next year rather than this month or next. But we love hearing your ideas about how to make it better for when we return to the feature. [source]

Keep in mind that polished means Blizzard Entertainment type of polished. It is when it looks and feel as they imagined. A long the way we might see improvements but rest assure. Overwatch is fun to play as it is now and we can’t wait for the retail to be released. We also know some patches right afterwards will address upcoming issues that need fixing. They might get Torbjörn on the job.

Oh, and if you have beta access, be sure to leave them both feedback and bug reports here.

↑ Go Back Up - Posted in Bluepost, Development, Discussions, News |

Bastion & Mei is an odd couple [Video] Unrealistic female heroes [Video] Superb Hero Wallpapers [Artwork]


Bastion & Mei is an odd couple

Who could’ve known that Mei would take Bastion to new hights, literly! Using Mei buts Bastion onto some really cool location across all maps, making it a surprise attack somewhere. Check the video for some fun spots and be sure to give the guy a thumbs up on YouTube with love from us. Thanks.


These Hips Don’t Lie

Unit Lost – Great British Gaming loves the community and also seems to take some of the daily comments about the females in Overwatch being too unrealistic, pointing it out in the video below that, Overwatch is a game – it is not suppose to be realistic in any way. If it were, everyone would just get one life, and when death … No more beta or gameplay.. Ever!


Superb Hero Wallpapers

Choose you’r favourite or download ’em all! Kudos to Ankore.

[Reddit Original Post] [Collection on Imgur]

↑ Go Back Up - Posted in Art, Development, Heroes & Roles, News, Video |

Top 5 haircuts in Overwatch


I am not into haircuts but my girlfriend is, so I thought it would be fun to see what she thinks about all the different haircuts in the game. She doesn’t play the game but I showed her all the Heroes in game and some pictures found on Some heroes in Overwatch doesn’t have or show there hair, (Zenyatta, Reaper, Bastion, Torbjörn, Reinhardt and Genji) so they are not on this list.

This is her top 5 haircuts in Overwatch.

  • Hanzo 5, Hanzo has a nice haircut with a good length.
  • McCree 4, McCree has semi- long hair that looks good on him.
  • Pharah 3, Pharahs hair is dark and she has two small braids that looks okay.
  • Mercy 2, Mercy has nice blond hair with a nice haircut.
  • Symmetra 1, Symmetras dark, long and thick hair makes my girlfriend very jealous.

Which haircut in the game is your favorit? Tell us in the comments below.

Reminder: Do not forget our giveaway: G2A Gift Card 20€ Giveaway!

side_support_symmetra_class side_support_mercy_class side_offense_pharah_classside_offense_mccree side_defense_hanzo_classr

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